NFC-Equipped Gaming Chairs

The Chungqiu Furniture 'GT Player' Reads a Phone's NFC Card

Chungqiu Furniture launched the 'GT Player,' an immersive gaming chair equipped with NFC compatibility, Bluetooth 5.1 connectivity, and surround-sound speakers. The most attractive feature on the GT Player is its phone rest that doubles as an NFC reader. When a phone is placed on this stand with NFC enabled, the phone's media playback will be controllable with the GT Player's companion application on the computer, meaning users do not need to reach for their phone to change the music being played.

This configuration enables separated audio setups, such as using a computer's speakers for game audio, and using the chair's speakers for music from a mobile phone. Alternatively, all audio can be played from the chair's speakers, offering an immersive and relaxing experience while gaming or working.

The Chungqiu Furniture GT Player is available now from Wayfair at an MSRP of $360 CAD, or roughly $265 USD.

Image Credit: Wayfair, Chungqiu Furniture

Nfc-equipped Furniture
There is increased opportunity for NFC integration with furniture, disrupting how multimedia is managed.
Immersive Workspaces
The convergence of work and play brings opportunity for immersive workspace innovation with enhanced connectivity and comfort.
Smart Gaming Accessories
There is an opportunity for creating more immersive and practical gaming equipment with smart and wireless functionalities.

Who This Affects Most

Home Decor
Home decor companies can explore the integration of smart devices and digital functionalities into their products, introducing new ways of entertainment for consumers.
Gaming
Gaming industry can explore more smart accessories such as chairs to offer better and more convenient gaming experiences, creating a new market segment of smart gaming accessories.
Office Furniture
Office furniture companies can explore the development of ergonomic, connected and entertainment-integrated smart furniture to create more immersive and comfortable workspaces for workers.
SCORE
3.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 40%
Activity 59%
Freshness 16%