Fashion House VR Headsets

The Givenchy VR 'Ombré' Headset Imagines Couture Technology

The market for VR technology is only increasing, so the Givenchy VR 'Ombré' has been conceptually designed by Se Hyeon Won for PDF HAUS to identify what can be done to make the headsets more stylish.

Looking far chicer than the existing options on the market, the headset provides a stylish way to enjoy VR simulations for entertainment or work purposes. This acknowledges the need for more discreet technology to make it more appealing to a wider number of consumers to ensure it's as applicable as possible.

The Givenchy VR 'Ombré' looks quite simple and conforms to the shape of the face to make it look more versatile than the existing options on the market that often incorporate a clunky aesthetic.

Fashionable VR Headsets
Givenchy's 'Ombré' VR headset shows the new trend towards stylish and discreet VR technology.
Increased Demand for VR Technology
The growing market for VR technology presents an opportunity for companies to develop more stylish and versatile options.
Discreet Technology
The need for more discreet VR technology proves the potential for innovation in creating stylish and inconspicuous devices.

Where This Applies

Technology
The tech industry has the potential to create more fashionable and versatile VR headsets for consumers.
Fashion
The fashion industry can explore opportunities in developing VR headsets that incorporate stylish design and aesthetics.
Entertainment
The entertainment industry can benefit from the development of more stylish VR headsets that cater to consumers' preferences.
SCORE
6.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 91%
Activity 88%
Freshness 8%