VR Entertainment Theatres

iQIYI Launched its 'Love Between Fairy and Devil' Experience in Macao

iQIYI has launched the 'Love Between Fairy and Devil' VR experience in Macao, adapted from the popular fantasy series of the same name.

The latest VR project "employs advanced technology to deliver a unique experience, incorporating interactive gesture control, flight motion simulators, and artificial intelligence." Participants solve puzzles and assume the roles of characters from the series, navigating a visual world that accurately reflects the original show as its storylines unfold.

The immersive experience is further enriched by a range of activities at the newly opened 'Love Between Fairy and Devil' VR Immersive Experience Center at Galaxy Macau. Visitors can "enjoy a dress-up zone featuring traditional Hanfu costumes, large-scale photo opportunities designed to recreate key scenes from the series, as well as themed food stalls, souvenir shops, and cultural events during traditional festivals such as the Mid-Autumn Festival."

Image Credit: iQIYI

Immersive VR Storytelling
Harnesses interactive technologies such as gesture control and flight motion simulators to create deeply engaging narrative experiences.
Cultural-themed VR Centers
Combines traditional cultural elements, such as Hanfu costumes and themed food stalls, with advanced VR experiences for a multi-layered visitor attraction.
AI-enhanced VR Experiences
Incorporates artificial intelligence to develop dynamic and responsive virtual environments for users to explore and interact with.

Sectors Adopting This

Virtual Reality Entertainment
Focuses on creating immersive environments that blend technology and narrative for a captivating audience experience.
Cultural Tourism
Integrates cultural heritage with modern technologies to offer unique visitor experiences that bridge the past and future.
Interactive Media and Gaming
Utilizes cutting-edge technologies such as AI and motion simulators to make games and interactive content more engaging and lifelike.
SCORE
4.7 out of 10
GENDER
30% Men70% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 51%
Activity 58%
Freshness 32%

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