Biometric Subway Gates

This Transportation Entry Gate Concept Aims to Make Pass Cards Obsolete

ATMS in China is looking to integrate biometric technology into future designs for transportation entry gates.

The 'Gateless Gateline' concept removes some of the barriers that people are typically required to pass through to gain entry to a subway system. In fact, rather than having to manually push past a turnstyle or some sort of blockade, travelers are able to pass through the entry gates freely. In place of using an individual card to grant themselves access, passengers would have their faces 3D scanned to permit entry after registering via a dedicated mobile app.

This high-tech subway entry system of the future has the potential to reduce congestion, prevent people from hopping gates to avoid payment, reduce plastic card waste, as well as improve overall accessibility for subway travelers of all abilities.

Biometric Integration
Integrating biometric technology into transportation entry gates presents opportunities for streamlined access and enhanced security.
Gateless Gateline
The Gateless Gateline concept revolutionizes entry systems by eliminating physical barriers and introducing facial recognition for seamless entry.
Mobile App Registration
Utilizing dedicated mobile apps for registration enables convenient biometric scanning and eliminates the need for physical pass cards.

Who This Affects Most

Transportation
The transportation industry can leverage biometric integration to create efficient, secure, and user-friendly entry systems for various modes of transit.
Security
The security industry can explore opportunities in developing advanced facial recognition systems and biometric technology for access control in various environments.
Technology
Technological advancements in biometrics and mobile app development can drive the innovation of gateless entry systems and revolutionize how people access public transportation.
SCORE
2.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 12%
Activity 54%
Freshness 8%