Multi-App Controlling Wearables

The DO Button Can Complete Pre-Set Chores Like Turning Off Lights

The 'DO Button' by IFTTT is now available for Android Wear gadgets, providing a one-button solution for controlling hundreds of apps at once. The single button can be pre-set so that various apps are controlled in a single click.

For example, a Nest thermostat, smart lock or lighting system can be controlled from the wrist wearable. When clicked, the button will signal the smart lock to lock the door, the app-connected lights to go off and the thermostat to lower to a pre-set temperature all at once.

Incredibly handy, the DO button can not only help you with accomplishing tasks but also with remembering all of them at once. Finally, the wearable will also help save money on appliances that can be turned off all at once when leaving the house.

Wearable Automation Control
Developing wearable gadgets that automate home appliances and other apps to be controlled by a single click to make life easier
Single Click Control
Specializing with developing multi-app controlling wearables with a single click, making life more convenient and time-consuming
Smart Home Tech
Integration of wearable technology into smart homes, connecting all devices, and making things more efficient and convenient

Industries Being Reshaped

Consumer Electronics
Manufacturers who specialize in producing wearable tech gadgets and consumer electronics can develop single button control wearables for efficiency and convenience
Home Automation
Companies that manufacture smart home appliances and home automation systems can partner with wearables manufacturers to create innovative solutions that automate and control home appliances seamlessly
Internet of Things
Developing an interconnected ecosystem of wearable devices and smart home technologies for efficiency and ease of use while creating savings and convenience for end-users
SCORE
2.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 40%
Activity 11%
Freshness 8%