Children's Biology Kit Games

The Cytosis Board Game Takes Place Inside a Single Cell

This inventive Cytosis board game is all about biology, specifically the cellular spectrum. The entire game takes place inside a human cell and tasks players with building enzymes, hormones and receptors. There are also harmful viruses that players have to build up resistance to and fend off.

Despite of its scientific subject matter, the Cytosis board game can be played by anyone age 10 and older. The project is fully funded on Kickstarter with time and cash to spare; it's almost $100,000 over its goal with 22 days left. This game's success could potentially pave the way for other tabletop games that mix science with fun. Indie game designers seem to have that niche filled, but it may only be a matter of time before a larger company looking for fresh ideas tries to replicate the success of the Cytosis board game.

Science Gameification
The success of the Cytosis board game demonstrates the market potential for games that mix science with fun, opening up opportunities for more science-based tabletop games.
Educational Entertainment
The Cytosis board game highlights the demand for educational games that engage players of all ages, creating opportunities for the development of more games that combine learning and entertainment.
Niche Board Games
The success of the Cytosis board game suggests a growing market for niche board games focused on specific subjects, presenting potential for the creation of more specialized tabletop games.

Sectors Adopting This

Board Game Industry
The success of the Cytosis board game indicates opportunities for growth and innovation within the board game industry by incorporating scientific and educational elements.
Edutainment Industry
The success of the Cytosis board game highlights the potential for innovation in the edutainment industry, creating opportunities for the development of more educational games that entertain and engage players.
Indie Game Development
The success of the Cytosis board game opens up possibilities for indie game designers to explore the market for science-based games and potentially partner with larger companies to replicate its success.
SCORE
1.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 9%
Activity 35%
Freshness 8%