Supernatural action sequels are expanding established game worlds through larger environments, new protagonists and increasingly complex threats, as demonstrated by Remedy Entertainment’s ‘CONTROL Resonant.’ Launching September 24, 2026, the sequel shifts attention to Dylan Faden as he navigates a supernatural crisis consuming Manhattan. With Jesse Faden missing, Dylan faces a new form of resonance alongside returning threats such as the Hiss and the Mold, while a cosmic force transforms the surrounding reality.
As Remedy Entertainment’s most expansive game to date, ‘CONTROL Resonant’ gives the studio an opportunity to deepen its existing franchise while offering returning players a different character perspective. Launching across PlayStation 5, Xbox Series X|S, Steam and Epic Games Store broadens its potential audience, while GeForce NOW support adds another access point. A later Mac release can further extend the title’s reach and commercial lifespan.
Image Credit: Remedy Entertainment
What Makes This Trend Stand Out
- Reality-warping Sequels
- Expanding supernatural franchises through shifting environments and cosmic threats creates room for richer worldbuilding, serialized storytelling and premium live-service extensions.
- Alternate Protagonist Continuity
- Franchise sequels centered on new lead characters can refresh familiar universes while preserving fan investment in existing lore and emotional stakes.
- Cloud-accessible Blockbusters
- Support for platforms such as GeForce NOW broadens high-end game access beyond console and PC hardware, opening new paths for audience growth and longer revenue windows.
Sectors Adopting This
- Video Games
- Large-scale narrative sequels with complex supernatural systems highlight opportunities for studios to combine cinematic storytelling, exploratory design and cross-platform monetization.
- Cloud Gaming
- Streaming availability for graphically intensive releases strengthens the role of cloud infrastructure in making premium titles more accessible across device ecosystems.
- Interactive Entertainment
- Connected fictional universes with recurring threats and evolving character arcs position interactive media as a stronger competitor to film and television franchises.