Character-Themed Beauty Games

e.l.f. Cosmetics Brings Kuromi to Roblox

e.l.f. Cosmetics is expanding character-themed beauty games by introducing Sanrio's Kuromi into its Glow Up! experience on Roblox. Marking the character's first collaboration within another brand's Roblox environment, the limited-time experience lets players explore Kuromi-inspired makeup styles, customize their appearance, and collect exclusive virtual items.

The collaboration introduces a dedicated Kuromi lobby alongside whimsigoth beauty looks that combine gothic influences with playful styling. Launching around Kuromi's Halloween birthday, the experience will receive additional content throughout the holiday season. Glow Up! has already attracted more than 12 million visits since launching.

For e.l.f. Cosmetics, the partnership creates opportunities to connect with Sanrio enthusiasts while expanding engagement within its existing gaming community. Seasonal updates could encourage repeat visits, while character-themed customization strengthens the brand's connection to digital self-expression and younger audiences interested in beauty and gaming.

Image Credit: e.l.f. Cosmetics

Character-branded Beauty Play
Licensed characters are becoming immersive beauty touchpoints where fandom, cosmetics discovery, and avatar styling merge into repeatable digital engagement.
Seasonal Metaverse Drops
Limited-time holiday content can transform virtual brand spaces into recurring destinations that sustain attention beyond a single campaign launch.
Whimsigoth Avatar Styling
Niche aesthetics such as playful gothic beauty are creating new pathways for brands to test visual identities and influence digital self-expression.

Who This Affects Most

Beauty and Cosmetics
Cosmetics brands are using gaming platforms to prototype looks, build youth affinity, and extend product storytelling into interactive environments.
Gaming and Virtual Worlds
Roblox-style experiences are evolving into branded lifestyle ecosystems where customization, collectibles, and social exploration drive commercial value.
Licensing and Entertainment
Character IP partnerships are opening new digital channels for fan engagement, allowing entertainment properties to appear inside nontraditional branded experiences.
SCORE
10.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 100%
Activity 100%
Freshness 100%