Multi-Generational Anime Plushes

The Newest Build-A-Bear Sanrio Characters Captivate All Ages

The Build-A-Bear Sanrio line, best known for Hello Kitty, is expanding to include all-new characters that have captivated consumers for generations; Pompompurin, My Melody and Kuromi are the newest Sanrio characters to join Build-A-Bear’s expansive lineup.

Build-A-Bear has grown to have multi-generational appeal and as the brand detailed in a press release, “teens and adults now [represent] nearly 40% of its consumer base.” While these loveable anime characters hold nostalgic appeal for Millennials who grew up with them, Sanrio has also found its footing with Gen Z and Gen Alpha.

No matter what demographic they fall into, consumers can look forward to more Sanrio characters joining Build-A-Bear’s product line, including seasonal versions of Hello Kitty and the upcoming 50th-anniversary edition of Hello Kitty in 2024.

Expanding Sanrio Characters
The newest Sanrio characters joining Build-A-Bear's lineup captivate consumers of all ages, presenting an opportunity for expanding the brand's reach.
Multi-generational Appeal
With teens and adults making up nearly 40% of Build-A-Bear's consumer base, the brand's expansion into anime plushes creates diverse appeal across generations, opening doors to new customer segments.
Nostalgic Anime Characters
The nostalgic appeal of anime characters like Pompompurin, My Melody, and Kuromi not only resonates with Millennials but also captures the attention of Gen Z and Gen Alpha, offering opportunities to connect with younger demographics.

Sectors Adopting This

Toy Manufacturing
The addition of Sanrio characters to Build-A-Bear's product line presents opportunities for toy manufacturers to leverage popular anime characters and tap into the multi-generational market.
Entertainment Retail
The expansion of Build-A-Bear's Sanrio characters opens up potential for entertainment retail businesses to create collaborative experiences and merchandise surrounding these beloved anime characters.
Consumer Goods
The broad appeal of Sanrio anime plushes offers consumer goods companies the chance to create innovative licensed products, reaching a wide range of consumers across different age groups.
SCORE
7.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 100%
Activity 100%
Freshness 22%