Biofeedback Technology is Helping Build Anxiety-Fighting Video Games

 - Sep 5, 2011
References: & kotaku
By measuring the participant's heart rate, breathing levels and other indicators of stress, biofeedback technology is being used to develop psychologically conscious video games. A mouthful, I know, but the concept is simple: Play a game, reduce your anxiety.

I don't envy today's college students one bit. Between the mounting tuition fees, lower employability and a hyper-competitive jobs market, I'm glad I graduated before things hit the fan. Luckily, today's students will have psychological games to help combat the anxiety they doubtlessly fight everyday. Biofeedback technology is being developed at the Rochester Institute of Technology and researchers are working hard to synthesize the tech with modern games. The result is a simulation that helps students develop stress-control techniques and fight tension at school and at home.

Keep squeezing that stress ball, however, because the RIT research team doesn't expect to release the video game until the winter!