Avatar Fashion Metaverses

ICON Enables Gamers to Produce NFTs from Virtual Assets Created In-Game

The ICON: Avatar Fashion Metaverse, now available on the Apple App Store and Google Play, is the very first metaverse that uses Epik Prime’s technology to allow gamers to produce NFTs from the virtual game assets they create in-game. This new venture from Ready Games shares a mobile-first experience that lets gamers participate in the virtual goods economy.

Thanks to the use of Epik Prime’s NFT infrastructure, ICON enables the sale of limited-edition digital collectibles across games. Ultimately, Christina Macedo, COO of Ready Games says, "Our vision is to have virtual goods transferable and usable across our entire network of games. Thanks to Epik, we are one step closer to true interoperability.”

This collaboration offers a look at the future of the gaming and collectibles industry, as well as the integration of blockchain technology that introduces NFTs in a low-cost, empowering way.

NFT Gaming Collectibles
The integration of Epik Prime’s technology in the ICON metaverse allows gamers to produce NFTs from virtual game assets, presenting disruptive innovation opportunities in the gaming and collectibles industry.
Blockchain Integration in Gaming
The use of blockchain technology in ICON metaverse presents possible disruptive innovation opportunities in the gaming industry.
Virtual Economy Participation
The virtual economy participation enabled by the mobile-first experience in the ICON metaverse offers disruptive innovation opportunities in the ecommerce industry.

Sectors Adopting This

Gaming
The ICON metaverse presents disruptive innovation opportunities in the gaming industry through the integrated use of blockchain technology and NFTs.
Collectibles
The ICON metaverse offers disruptive innovation opportunities in the collectibles industry by enabling gamers to produce NFTs from virtual assets created in-game.
Ecommerce
The virtual economy participation enabled by the mobile-first experience in the ICON metaverse provides possible disruptive innovation opportunities in the ecommerce industry.
SCORE
4.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 51%
Activity 76%
Freshness 11%

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