Paper-Based Natural Survival Games

'A Wood Heart' Challenges Players to Co-Exist with Nature

'A Wood Heart' is a collaborative map-making game that gives players of all experience levels the ability of take part in an immersive role-playing experience, which transports them to a beautiful forest where they must do what they can to survive.

The game gives players the chance to act as a group who must strategize a means to survive as they look for a home to construct there. As they go, they must map out key features like rivers, nutrient-rich soil, and the different forms of life they'll come across. As they progress, players will be able to claim a portion of the map for themselves and use the tools at their disposal to build a home. At the same time, players will need to grapple with how their expansion is affecting the forest, and whether or not their actions will lead to a sustainable environment.

Image Credit: James Chip

Collaborative Map-making Games
The rise of collaborative, immersive, and role-playing games will challenge the traditional single-player gaming paradigms.
Naturalistic Gaming
Game developers can take cues from the natural world and incorporate environmental themes to create games that offer a different kind of player experience.
Sustainable Gaming
Gamers want to make a positive impact on the world and seek games that are focused on sustainability and environmental responsibility.

Who This Affects Most

Gaming Industry
The gaming industry has the potential to disrupt traditional gaming genres by designing games that merge collaborative and immersive gameplay.
Environmental Industry
Enterprises can take advantage of the naturalistic gaming movement to raise awareness and promote eco-friendly practices.
Sustainable Development Industry
The rise of sustainable gaming creates enormous opportunities for companies to promote and incentivize sustainable practices among gamers.
SCORE
1.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 16%
Activity 11%
Freshness 10%