360 Capture Camera Mounts

This 360-Degree View Camera Mount Uses Six GoPros for a Full View

This 360-degree view camera mount lets you capture full views of scenery as your eyes would see it. The new patent-pending Plug & Play camera holder will combine six GoPro cameras to capture breathtaking panoramic views with the click of its WiFi remote. 

One GoPro camera has a viewing angle of 170 degrees. The Plug & Play will securely position six of these cameras that will collaboratively add up to a 360-degree wide view horizontally. Vertically, the GoPro captures 180 degrees, which beats out competitors on the market. Putting together the horizontal 360 and vertical 180 degrees, the Plug & Play mount will reveal a spherical view where not one thing at the eye’s sight is missed out. These holders can be attached to tripods or extended mounts.

The result is immersive and exploratory in picture. It feels like virtual reality or a satellite dish view—except it is real life that you yourself can record.

360-degree Camera Technology
The increasing popularity of 360-degree video content opens up opportunities for innovation in camera technology.
Virtual Tourism
360-degree camera mounts and video content can provide immersive experiences for travelers who can't physically visit a location or attraction.
Digital Storytelling
360-degree cameras and mounts provide new opportunities for creative storytelling through immersive multimedia experiences.

Sectors Adopting This

Photography and Imaging
360-degree camera mounts present new opportunities for innovation in photography and imaging equipment.
Tourism and Travel
The immersive capabilities of 360-degree cameras and mounts provide innovative solutions for the travel and hospitality industry.
Entertainment and Media
360-degree video content provides new opportunities for innovative storytelling in the entertainment and media industry.
SCORE
2.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 16%
Activity 51%
Freshness 8%