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'ESportsBattle' Debuts New Heart-Rate Monitor for Stream Enhancement

ESportsBattle, the popular destination for competitive eFootball, eHockey, and video games like CS:GO, is now releasing new live-stream features for viewer retention.

In addition to player-cams and announcers, ESportsBattle is adding heart-rate monitors to the screen for its eFootball matches, so attentive viewers can see just how heated the players are getting at any given moment. Utilizing 'ANT,' the wireless data sensor, the new heart-rate monitors will transmit the players' information onto the stream in real-time through Bluetooth connectivity.

Competitive eFootball has already pulled tens of millions of viewers, and ESportsBattle is estimating roughly a 15 percent hike in viewers after the heart monitor integration. In addition to the viewer hike, it is likely that investors, betters, and other eSports organizations will look to ESportsBattle for partnerships, or for heart-rate monitor integrations of their own.
Trend Themes
1. Esports Live-stream Analytics - The integration of heart-rate monitors into ESportsBattle's live-streaming features presents an opportunity for the development of analytics software that can track and analyze player performance in real-time.
2. Gamification of Health Monitoring - The use of heart-rate monitors by ESportsBattle highlights the potential for gamification in healthcare, which could lead to the development of new tools and technologies that make tracking one's health more engaging and interactive.
3. Viewer Engagement Through Novel Streaming Methods - ESportsBattle's addition of heart-rate monitors to their live-streaming features is an innovative way to keep viewers engaged and interested in the content, and other streaming platforms could follow suit in adapting creative means to increase viewer engagement.
Industry Implications
1. Esports - The integration of heart-rate monitors into ESportsBattle's eFootball matches and increased viewer engagement opens doors for more lucrative partnerships with investors, betters, and other eSports organizations, as well as more involvement from big game developers and hardware manufacturers.
2. Wearable Technology - The use of ANT wireless data sensors for heart-rate monitoring during eSports matches presents an opportunity for wearable technology companies to focus on designing products specifically tailored to gamers' needs.
3. Sports Betting - ESportsBattle's heart-rate monitor integration could provide a new and exciting way for sports betting companies to allow their users to bet on the outcome of virtual sports matches with high levels of player engagement factored into the betting odds.

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