Statistical Obsessions

'Quantified Self' Makes Use of Tracking Apps to Discover Oneself

Gary Wolf, Kevin Kelly and others are documenting a rising tide of what they call “the quantified self“ –- experiments that people carry out on themselves in order to understand their own bodies and behaviors.

Lifehackers and time trackers, iPhone apps and GPS phones are all part of our modern self-identity. The quantified self phenomenon is not only new, it drives product development and innovations designed to help us meet the need to understand by measurement and analysis.

See the source links for this article and visit The Quantified Self website for more information.

Quantified Self
Disruptive innovation opportunities lie in the development of personalized tracking apps and devices that help individuals gain deeper insights into their own bodies and behaviors.
Self-tracking
There is potential for disruptive innovation in the creation of advanced self-tracking technologies that enable individuals to monitor and analyze their own behaviors and activities in real-time.
Personal Analytics
Opportunities exist for disruptive innovation in the field of personal analytics, where individuals can utilize data-driven insights to improve their personal well-being and performance.

Where This Applies

Healthtech
The HealthTech industry can leverage disruptive innovation to develop advanced tracking apps and wearable devices that allow individuals to monitor and analyze their health and behavior.
Wellness
The wellness industry has the potential to embrace disruptive innovation by incorporating self-tracking technologies to offer personalized wellness programs and interventions.
Data Analytics
Disruptive innovation in the field of data analytics can enable individuals to gain valuable insights from their own personal data, leading to better decision-making and self-improvement strategies.
SCORE
2.1 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 6%
Activity 48%
Freshness 8%