AR-Enabled Product Packages

'Wana Brands' Debuted an Interactive WebAR Experience on its New Line

'Wana Brands,' the Colorado-based cannabis brand, has announced a new partnership with 'August Allen,' a specialized augmented reality (AR) development company. Through this collaboration, Wana Brands will launch a new type of packaging for its next cannabis gummy line. This packaging will be feature web-based augmented reality (WebAR) experiences.

The WebAR experiences on the cannabis gummy packages will allow users to interact with the gummies in a virtual world. After scanning a QR code found on the packages, users will be able to view floating Wana Brands gummies in their real-world surroundings through the phone. The users can tap on the virtual gummies to collect them in a gamified experience. In addition to this game, users can view product details, view YouTube videos, and receive information surrounding the brand's upcoming projects.

Image Credit: Wana Brands

Web-based Augmented Reality Experiences
Adopt Web-based augmented reality experiences on product packages to create interactive and engaging consumer experiences.
Gamification of Product Experiences
Gamify consumer experiences on product packaging through WebAR to increase brand retention and purchase intention.
Innovative Product Packaging
Innovate product packaging through WebAR to differentiate from competitors and offer a unique consumer experience.

Who This Affects Most

Food and Beverage
Food and beverage companies can use Web-based AR to create interactive packaging experiences and increase consumer engagement and retention.
Consumer Goods
Consumer goods companies can use Web-based AR in their product packaging to enhance the functionality and value of their products.
Entertainment
Web based AR on product packaging can create a fun and engaging experience for consumers and can be an innovative marketing strategy for entertainment companies.
SCORE
6.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 86%
Activity 97%
Freshness 12%

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