Fantasy Esports Platforms

Stattrak Launches a Fantasy Esports Bitcoin Platform with ZEBEDEE

Stattrak, a fantasy esports company known for bitcoin usage, has opened a new web platform in collaboration with ZEBEDEE. ZEBEDEE will run the new online platform, automatically enabling Stattrak to issue payments as tiny as $0.0002. CS:GO, League of Legends, VALORANT, Rainbow Six Siege, and Dota 2 gamers will be able to establish fantasy teams, forecast the outcomes of tournament games, and more. Stattrak originally began as a smartphone app that let users make fantasy teams for competitive League of Legends and CS:GO events.

“Stattrak’s fantasy esports platform is a great complement to the ZEBEDEE ecosystem. People who love gaming love interacting with it in multiple ways, and actually playing is just one part of it. Stattrak is a great example of how we can go beyond pure gameplay to offer a holistic rewarded experience within the gaming sphere,” said Ben Cousens, Chief Strategy Officer at ZEBEDEE.

Image Credit: Stattrak, ZEBEDEE

Fantasy Esports Bitcoin Platforms
The intersection of fantasy esports and cryptocurrency offers innovative opportunities for financial transactions and reward systems within the gaming industry.
Multi-game Fantasy Esports Platforms
Expanding beyond a single game into a multi-game fantasy esports platform opens up new opportunities for user engagement and revenue generation.
Holistic Gaming Reward Experiences
Offering a holistic reward experience beyond pure gameplay can enhance user engagement and create new revenue streams in the gaming industry.

Where This Applies

Esports
The esports industry can benefit from integrating cryptocurrency and fantasy esports platforms to enhance engagement and financial transactions.
Gaming
The gaming industry has the opportunity to expand and monetize fantasy esports platforms for multiple games and offer holistic reward experiences for users.
Cryptocurrency
The cryptocurrency industry can leverage the intersection of fantasy esports and financial transactions to increase adoption and usage of their digital currencies.
SCORE
1.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 9%
Activity 16%
Freshness 16%