Interactive Oral Hygiene Programs

Smile School Makes Oral Care Exciting to Kids with Fun & Flavor

With flavored toothpaste in blue raspberry, cotton candy and ice pop varieties, Hismile makes oral care more fun for all ages, and Smile School promotes smile care habits to primary age students. This oral hygiene educational program brings engaging and curriculum-aligned content, lessons and activities to schools to make a twice-daily brushing habit more meaningful, and playful too. As part of the program, Smile School even empowers kids to design their own dream toothpaste.

Parents often struggle to get their kids to brush their teeth, but by flipping the experience to focus on the fun and the flavor, Smile School transforms a once-dreaded activity into a more enjoyable part of morning and evening routines for all members of the household.

Gamified Oral Hygiene
Integrating gamification elements into dental care routines appeals to young audiences, making the process of learning about oral hygiene enjoyable and engaging.
Flavor-infused Toothpaste Varieties
Experimenting with unconventional toothpaste flavors creates a sensory experience that can entice both children and adults to adopt better dental care habits.
Interactive Educational Programs
Educational programs that are interactive and aligned with school curriculums can significantly enhance children's participation in health and wellness education.

Who This Affects Most

Dental Care Products
The dental care industry looks to innovate by developing products that incorporate unique flavor profiles and interactive features to differentiate from traditional offerings.
Edtech Solutions
The intersection of education and technology creates opportunities for developing engaging curricula that encourage essential life skills among students.
Consumer Packaged Goods
Consumer brands have the chance to revolutionize household product categories by offering items that combine utility with an entertaining aspect to captvate younger demographics.
SCORE
3.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Millennial
  • Gen X
  • Gen Alpha (primary audience)
POPULARITY
Popularity 34%
Activity 34%
Freshness 45%