Developed by Ishac Bertran, Slow Games are intended to run ridiculously slowly. The video game consoles are the opposite of what you would typically see available today. In an effort to promote a more relaxed approach to gaming, the trio of handmade consoles only allow players to make one move per day.
The slow interaction of Slow Games is inspired by video games of the past and challenge the memory, observation and patience of today's players. The ambient consoles also provide an esthetic feature and are designed to blend into the home. The three different cubes have different inputs: a jump-like button, orientation and a toggle switch. The long-lasting game encourages players to be more deliberate.