A Simulated Design Process Produces Lamp from Digital Serendipity
Amelia Roblin — December 24, 2015 — Art & Design
References: yankodesign
This cubist disco ball was was created through a cutting-edge technology of simulated design, representing an aesthetic language that's co-founded by computers. When you observe the forms and features of this fragmenting box, note that its appearance was not the product of a human's mind, but rather a still frame from a processor's evolving animation.
Of course, some human involvement was necessary to initiate the production of this futuristic light fixture. Together, Seohyeong Kim, Jaeeun Shin and Taimin Ahn worked to design the computer simulation, launch it, and watch as the shape unfolded into a surface of separating squares. Called the Qrash Lamp, this contemporary piece signifies a tantalizing collaboration between man and machine to make something unique and oddly organic. We'll certainly be seeing increasingly more simulated design across industries.
Of course, some human involvement was necessary to initiate the production of this futuristic light fixture. Together, Seohyeong Kim, Jaeeun Shin and Taimin Ahn worked to design the computer simulation, launch it, and watch as the shape unfolded into a surface of separating squares. Called the Qrash Lamp, this contemporary piece signifies a tantalizing collaboration between man and machine to make something unique and oddly organic. We'll certainly be seeing increasingly more simulated design across industries.
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