Esports Peripherals Collaborations

Paper Rex Launches a Peripherals Partnership with Pulsar

Paper Rex, an esports organization based in Singapore, has recently forged a strategic partnership with leading gaming peripherals brand Pulsar. This collaboration marks Pulsar's designation as the official Mouse and Keyboard Partner of Paper Rex. As part of the partnership, Pulsar will equip Paper Rex's VALORANT roster and content creators with its cutting-edge range of computer mice and keyboards, ensuring optimal performance and precision during gameplay.

Both organizations aim to leverage their respective expertise and resources to develop new initiatives and enhance the gaming experience for players and fans. By joining forces with Pulsar, Paper Rex demonstrates its role as an esports organization dedicated to empowering players and advancing the ecosystem.

“As our official mouse and keyboard partner, Pulsar will support the needs of all PRX players and we look to support their growth in regional markets. We also have some amazing collaborative products in the works for our fans, and we can’t wait to show you what we’ve been working on!” said Nikhik ‘nikh’ Hathiramani, CEO and co-founder of Paper Rex.

Image Credit: Paper Rex, Pulsar

Esports Partnerships Expansion
Leveraging collaborations with gaming brands to enhance player experience and drive growth in the esports industry.
Cutting-edge Peripheral Integration
Introducing advanced mouse and keyboard technology to optimize player performance and precision in gaming.
Innovative Gaming Equipment Alliances
Creating strategic partnerships to develop new gaming peripherals that cater to the needs of competitive gamers.

Who This Affects Most

Esports
Emerging as a hub for partnerships and collaborations that redefine the gaming experience for players and fans.
Gaming Peripherals
Exploring opportunities for integrating cutting-edge technology to enhance gaming equipment and elevate player performance.
Tech Partnerships
Forming alliances between gaming organizations and technology brands to drive innovation and create tailored solutions for gamers.
SCORE
1.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 9%
Activity 16%
Freshness 24%