Crane Game Snacks

Mogmog Catcher's Pick and Packaging are Styled Like as a Claw Machine

Mogmog Catcher is an interactive new snack product inspired by crane games, and it pairs a pink pick with a paper bag with a see-through window for retrieving shapely character cakes. Each pack includes a dozen cakes made with fresh milk and eggs, enhanced with white miso for the perfect balance of flavors. Recreating the fun of catching stuffed toy prizes from a claw machine—or a UFO catcher as the games are known in Japan—this snack adds something new to the experience of eating snack cakes.

In all, there are seven animals to pick up, including personality-packed characters like a reluctant bear and a rare rabbit and dog duo that cling to one another.

Gamified Snacking
This trend leverages interactive designs to transform snacking into an engaging, playful experience akin to arcade games.
Character-themed Treats
Snacks featuring themed characters tap into consumer nostalgia and create a unique branding opportunity that can foster emotional connections.
Multisensory Packaging
Innovative packaging that mimics the experience of a claw machine adds a tactile and visual layer to the consumer's eating experience.

Sectors Adopting This

Confectionery
The confectionery industry can reinvent traditional snack cakes through gamification and thematic packaging to capture consumer interest.
Toy Design
Toy designers can inspire new packaging innovations by incorporating elements of popular interactive toys into other product categories.
Food Entertainment
Food entertainment combines experiential elements and culinary products to create immersive dining experiences that attract diverse audiences.
SCORE
6.5 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 75%
Activity 70%
Freshness 49%