Mobile Microlearning Platforms

skillx Shares Micro-Courses for Ongoing Career Education

skillx is a mobile-first microlearning platform that gives people the power to learn exactly what they want in order to advance their career education in a certain area. Currently, the platform offers a variety of bite-sized micro-courses for those in industries like digital marketing and software engineering, with plans for more fields to be explored soon.

On the platform, users are able to take micro-courses, track their progress and take assessments to determine what they can work on to future-proof their role. Appealing to learners of all kinds, skillx presents information in a wide variety of ways, including with presentations and infographics, as well as video, text and audio content.

The microlearning platform only charges a premium for select content and the usage fee can even be lowered by active community contributors.

Mobile Microlearning
Disruptive innovation opportunity: Creating mobile microlearning platforms that offer bite-sized courses for ongoing career education.
Personalized Learning
Disruptive innovation opportunity: Developing platforms that allow users to track their progress and customize their learning experience.
Freemium Models
Disruptive innovation opportunity: Implementing freemium models that offer select content for a premium while lowering fees for active community contributors.

Industries Being Reshaped

Digital Marketing
Disruptive innovation opportunity: Building microlearning platforms specifically tailored for digital marketing professionals.
Software Engineering
Disruptive innovation opportunity: Developing micro-courses for software engineers to advance their career education.
Edtech
Disruptive innovation opportunity: Creating mobile microlearning platforms in the education technology sector to offer personalized learning experiences.
SCORE
1.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 8%
Activity 34%
Freshness 9%