Licensed Science Fiction Shakers

SmartShake Adds Three Dune Designs to Its Reforce Shaker Line

SmartShake is expanding its ‘Reforce’ shaker line with three ‘Dune’ bottles, giving film fans a mixing bottle that also doubles as merchandise. The licensed set keeps the familiar 900-milliliter stainless steel format, so it still suits larger drinks while moving away from a plain gym look. It arrives ahead of the franchise’s third and final film.

A deep green ‘House Atreides’ version carries the hawk emblem, while ‘The Sandworm’ uses a cream-colored bottle covered in detailed artwork. All three are sold through SmartShake’s international website for $19.99 each. The muted desert palette pushes the collection closer to display-worthy gear without changing how the bottle works day to day.

At $19.99 each, the line turns a reusable shaker into accessible film merchandise instead of a one-note collectible. Keeping the same 900-milliliter steel ‘Reforce’ body and changing only the artwork gives SmartShake a simple way to extend one platform across multiple fan communities.

Image Credit: Stack3d

Licensed Fitness Merchandise
Entertainment IP is becoming embedded in everyday wellness gear, creating room for functional products that double as affordable fan collectibles.
Display-worthy Hydration
Premium materials and muted artwork are shifting bottles and shakers from purely utilitarian accessories into lifestyle objects suited for both use and display.
Modular Product Platforms
Reusable core designs with changeable licensed artwork allow brands to scale niche drops across fandoms without reinventing the underlying product.

Industries Being Reshaped

Fitness Accessories
Shaker bottles, gym bags, and training tools can gain new relevance when paired with recognizable media properties and collectible design cues.
Film Merchandise
Functional everyday products are expanding the definition of movie merchandise beyond apparel and figurines into items with recurring practical use.
Reusable Drinkware
Sustainable hydration products are gaining differentiation through fandom-led aesthetics that make replacement purchases feel more personal and expressive.
SCORE
6.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 58%
Activity 50%
Freshness 100%