Autonomous Adventure Games

Nintendo's Legend of Zelda Wii U Will Let Gamers Explore an Open World

Although there Nintendo has faced some issues in getting fans excited about the Wii U console, it made some exciting announcements at the E3 2014 conference, including some details on the newest Legend of Zelda Wii U game. The new and untitled Zelda game is set for a release sometime in 2015 and Nintendo promises that it will take the classic game in a new direction.

One of the biggest changes to the newest iteration of Zelda game is that it will feature a completely open world, where players are free to roam and take on tasks in an order of their choosing. Nintendo has experimented with this before in The Ocarina of Time way back for the Nintendo 64, but this new version promises to be bigger and better than ever before.

Open World Gaming
The popularity of open world gaming in the newest Zelda Wii U game could lead to a demand for more adventure games with larger open worlds.
Non-linear Gameplay
The introduction of non-linear gameplay in the new Zelda Wii U game could encourage game developers to create more games that offer players the ability to choose their own path and order of tasks.
Exploration and Discovery
With the focus on exploration and discovery in the open world of the new Zelda Wii U game, there is an opportunity to create more adventure games that highlight exploration and discovery as a key component of gameplay.

Sectors Adopting This

Video Games
The introduction of open world and non-linear gameplay in the new Zelda Wii U game could disrupt the traditional linear storytelling and level format of video games, leading to new innovations in the industry.
Virtual Reality
As virtual reality becomes more popular and accessible, the demand for more immersive and interactive open world games like the new Zelda Wii U game could increase. This presents opportunities for innovation in virtual reality technology.
Tourism
The focus on exploration and discovery in the open world of the new Zelda Wii U game presents opportunities to create more immersive and interactive tourism experiences that mimic the adventure and discovery found in the game.
SCORE
1.4 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 9%
Activity 26%
Freshness 8%

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