Esports Media Partnerships

KRAFTON Unites with ONE Esports as the Official Media Partner for PUBG

KRAFTON, a prominent South Korean esports conglomerate, has recently announced a significant partnership with ONE Esports, a renowned esports media platform. Under this collaboration, ONE Esports has been appointed as the official media partner of KRAFTON for the 2023 season.

A key aspect of this partnership involves ONE Esports assuming responsibility for the production and distribution of comprehensive coverage for all PUBG: Battlegrounds esports tournaments organized by KRAFTON throughout 2023. ONE will focus on producing exclusive content for fans of the teams and players throughout the season.

Through content creation and distribution, ONE Esports will cater to the diverse preferences of esports fans worldwide, facilitating a deeper connection between the game's casual community and the PUBG: Battlegrounds competitive scene.

Image Credit: KRAFTON

Esports Media Partnerships
Opportunity for companies to partner with esports platforms and gain access to the global esports audience.
Comprehensive Coverage
Opportunity to provide in-depth coverage and analysis of esports tournaments, catering to the needs of passionate fans.
Content Creation and Distribution
Opportunity for media companies to create and distribute exclusive esports content, fostering a deeper connection between fans and competitive gaming.

Industries Being Reshaped

Esports
Esports companies can form strategic partnerships with media platforms to enhance their tournament coverage and engage with a wider audience.
Media
Media companies can capitalize on the growing popularity of esports by creating and distributing specialized content for esports fans.
Gaming
Gaming companies can leverage partnerships with media platforms to promote their competitive esports titles and strengthen their fan base.
SCORE
4.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 43%
Activity 59%
Freshness 18%