4K60 HDR Capture Cards

Elgato Recently Released a New HD60 X Capture Card

Elgato describes its latest capture card in the HD60 series as “the new standard for next-gen game capture.” Priced at $199.99 ($259.99 CAD) the HD60 X provides users with a 4K60 HDR10 passthrough, Variable Refresh Rate gameplay, and a sleek console-friendly design to eliminate cable clutter. It’s also compatible with any system, whether that’s Windows, Mac, Laptop, or Desktop.

The HD60 series allows users to capture and reproduce the screen of another system onto a computer. This is helpful for streamers who want to record gameplay on consoles like the Nintendo Switch, Playstation 5, and Xbox. The HD60 X records gameplay at 1080p60 or 4K30 with 48kHz audio without screen tearing, lag, or stuttering. It's compatible with Elgato's Stream Deck and 4K Capture Utility too, so you don't need to install any new software.

Image Credit: Elgato

4K60 HDR Capture Cards
The trend towards high-quality game capture and streaming technology is creating opportunities for companies to create more advanced and specialized capture cards for gamers.
Variable Refresh Rate Gameplay
The trend towards smoother and more responsive gameplay experiences is creating opportunities for companies to create products that support variable refresh rate technology.
Multi-platform Compatibility
The trend towards gaming across multiple platforms is creating opportunities for companies to create products that support seamless and easy capture and streaming across different systems.

Industries Being Reshaped

Gaming Technology
Companies in the gaming technology industry have an opportunity to develop more advanced and specialized capture cards and other products to support high-quality game capture and streaming experiences.
Home Entertainment
Companies in the home entertainment industry have an opportunity to create more advanced and versatile products that support multi-platform gaming and seamless capture and streaming experiences.
Content Creation
Companies in the content creation industry have an opportunity to create new tools and software that support high-quality game capture and streaming experiences, opening up new possibilities for creators and influencers.
SCORE
3.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 20%
Activity 64%
Freshness 12%

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