Free Trend Report Free 2018 Report & eBook

Get the top 100 trends happening right NOW -- plus a FREE copy of our award-winning book.

Keynotes.org Our Research Methodology

This article is one of 350,000 experiments. We use crowd filtering, big data and AI to identify insights.

This Gizmo Lets Users Make Music Through Game Sound Effects

 - Mar 27, 2013
References: paperkettle & laughingsquid
This fascinating gizmo, called the Super Mario Spacetime Organ by Chris Novello, lets the user create fascinating musical remixes using Nintendo sound effects and game sound.

Since any level in an old NES game such as Super Mario Bros is held entirely in the system's RAM, the organ can play back segments of gameplay and manipulate the game sound to create unique creations. Obviously, Super Mario wasn't quite intended to be played this way, so it causes some really neat visual glitches while making compelling game sound at the same time.

Novello states, "the Soundplane is multitouch, so I use a second finger to specify start and endpoints in a playback loop. Technically, this is similar to the way samplers and granular synths work in audio, but with the entire memory state of the NES. Conceptually, it is like Super Mario meets Groundhog Day. Mario’s universe computer/time machine gets caught in hellish loops."