Water-Wasting Awareness Ads

The Ecobeneficios Good Card Campaign Urges People to Make a Difference

The Ecobeneficios Good Card campaign raises awareness of wasted water, a loss that happens every second of every day around the world. Or, more specifically, in parts of the world that can afford such neglect. It does so by way of simple illustrations that brings attention to a few situations in which people can make a change.

The first involves one of the more obvious water setbacks: dripping faucets. The Ecobeneficios Good Card campaign also brings up, "It doesn't make sense a sidewalk take more baths than a person." Conceived and executed by DM9Sul, an ad agency based in Brazil, the Ecobeneficios Good Card campaign was creative directed by Rafael Bohrer with illustrations by Amello Ilustrações.

Water Conservation Awareness
Disruptive Innovation Opportunity: Develop a smart water monitoring system that tracks and analyzes individual water usage to encourage conservation.
Sustainable Advertising Campaigns
Disruptive Innovation Opportunity: Create interactive and personalized ad campaigns that promote sustainable practices and encourage behavior change.
Creative Illustration for Social Cause
Disruptive Innovation Opportunity: Use creative illustration techniques to raise awareness and engage audiences in important social and environmental issues.

Where This Applies

Water Technology
Disruptive Innovation Opportunity: Develop advanced water-saving technologies and solutions, such as smart faucets and leak detection systems.
Advertising and Marketing
Disruptive Innovation Opportunity: Utilize innovative techniques and platforms, such as virtual reality and augmented reality, to create impactful and immersive ad campaigns.
Creative Design
Disruptive Innovation Opportunity: Combine design, storytelling, and technology to create visually striking and emotionally resonant campaigns for social causes.
SCORE
1.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: South America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 19%
Activity 22%
Freshness 8%