Irritating Smartphone Attachments

The Annoyinator by Henry Crome Directs Sounds to Specific Areas

Leave it to a 12-year-old boy to come up with a smartphone attachment with the sole purpose of irritating people; that's exactly what the Annoyinator by Henry Crome is. Of course, it doesn't take a genius to figure that thanks to the extremely transparent name. Created in collaboration with his father, Caleb Crome, it attaches to the iPhone or iPad to direct noise to a specific area.

Essentially a funnel of sorts, the Annoyinator by Henry Crome might be tailored to the task of annoying, but it could easily be used to direct more pleasant sounds as well. It was recently launched on Kickstarter. It managed to raise nearly double the funding goal. Looks like a lot of people want to exercises their annoying habits.

Personalized Audio Accessories
Disruptive innovation opportunity: Develop customizable smartphone attachments that allow users to direct sound to specific areas for personalized audio experiences.
Amplification Devices
Disruptive innovation opportunity: Create innovative amplification devices that can be attached to smartphones or tablets to enhance sound quality and improve audio projection.
Social Sound Manipulation
Disruptive innovation opportunity: Explore technologies that enable users to manipulate and control sound in social settings, allowing for interactive and immersive experiences.

Who This Affects Most

Technology Accessories
Disruptive innovation opportunity: Design and manufacture unique smartphone attachments that offer novel functionalities and enhance user experiences.
Audio Equipment
Disruptive innovation opportunity: Develop advanced audio amplification devices that integrate seamlessly with smartphones and tablets, catering to the growing demand for high-quality audio.
Entertainment Technology
Disruptive innovation opportunity: Create new sound manipulation technologies and solutions that can enhance social interactions and provide engaging experiences in entertainment and events.
SCORE
4.9 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 83%
Activity 57%
Freshness 8%

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