In 2004, Microsoft filed for a patent on an automatic censoring filter that would bleep out profanity in real-time audio streams. The patent has just been approved, immediately reinventing the concept of live television, radio and gaming.
Previously, even streams considered "live" had a seven-second tape delay. That gave editors a chance to omit the gory bits of a high-speed car chase or bleep out a barrage of curse words at an awards show.
With the development of this technology, Xbox and PC gamers that are used to communicating live to their teammates and their competition can do so freely, no matter their age--any profanity in the exchange would be automatically recognized and bleeped appropriately.
Any type of censorship opens the door to an authoritarian regime, however, as Ars Technica points out. If this technology is rolled out to television, radio and video games, will cell phone censorship be next?
Stats for Censoring in Real-Time
Trending: Older & Buzzing
Research: 20,195 clicks in 396 w
Interest: 4 minutes
Concept: Censoring In Real-Time
Related: 35 examples / 27 photos
Segment: Neutral, 18-35
Comparison Set: 13 similar articles, including: 14 shocking censorships, onstage censorship, and credit card company censorship.
Censoring in Real-Time
More Stats +/-
14 Shocking Censorships
Credit Card Company Censorship
Extreme Censorship or Bandwidth Issues?
Premium Economy Airlines