Entertaining Air Purifiers

HERO is a Gamified Wearable Air Purification System

There are many wearable air purification systems out there in the fight against air pollution but none as innovative, interactive and fun as HERO, which allows the entire family to get involved physically. The idea consists of glasses, a gauntlet and rings. The glasses contain a camera that can scan your surroundings for air pollution and the wearer can terminate the pollutants with the gauntlet and rings, which emit UV-C ray, an ozone-generated ionization material. The gauntlet is worn on the forearm and the rings cover the four fingers of the hand. Each of these devices emits ionization materials by interpreting the electrical impulses produced by the movement of muscles.

HERO allows your family to spend quality time with each other and at the same time, create a clean indoor environment through selected scenarios. After the scan, characters are assigned to areas that have the most pollutants in order to battle polluted areas with gauntlets and rings.

HERO encourages your family to purify indoor air and make it fun. You can even sign in with an account to track your progress. You too can be a hero in the fight against air pollution!

Gamified Air Purification
Creating interactive and fun experiences that encourage people to take control of their indoor air quality through technology and gamification.
Wearable Air Purifiers
Developing wearable air purification systems that provide personalized and portable air filtration solutions.
Muscle Movement Sensors
Integrating muscle movement sensors in air purification systems to create a more efficient and responsive air cleaning process.

Sectors Adopting This

Health and Wellness Products
Companies in the health and wellness industry should consider creating air purification products that incorporate gamification to enhance user engagement and satisfaction.
Consumer Electronics
Companies in the consumer electronics industry should invest in developing and marketing wearable air purification systems to target on-the-go consumers.
Smart Home Technology
Companies in the smart home technology sector can integrate muscle movement sensors and other innovative technologies into their air purification systems to make them more efficient and user-friendly.
SCORE
3.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 25%
Activity 75%
Freshness 8%