Employee Reinforcement Platforms

The Tap My Back App Encourages Positive Workplace Behavior

The Tap My Back app aims to increase productivity and morale at the workplace through a smartphone system that encourages high performance behavior and activities.

Team leaders are provided with control over the identification of actions deemed to have a positive impact on professional bottom lines. By "tapping" screens, in-charge employee members single out what exactly contributes to improved employment conditions.

This digital tool is also social as members can evaluate coworkers. This offers real-time feedback for workers that may otherwise not receive updates on their progression for extended periods of time. This instantaneous aspect helps ensure that peers are aware of how their output is taken by others, as well as how to change and develop for the better.

Employee Engagement
Disruptive innovation opportunity: Developing platforms that foster employee engagement through real-time feedback and recognition.
Performance Management
Disruptive innovation opportunity: Creating digital tools that enable team leaders to identify and track actions that positively impact professional bottom lines.
Social Feedback
Disruptive innovation opportunity: Building apps that facilitate real-time evaluation of coworkers to provide immediate feedback for improved workplace dynamics.

Who This Affects Most

Human Resources
Disruptive innovation opportunity: Introducing technology-driven solutions for employee engagement and performance management in HR departments.
Productivity Software
Disruptive innovation opportunity: Developing digital tools that enhance workplace productivity through real-time feedback and recognition features.
Workplace Communication
Disruptive innovation opportunity: Creating communication platforms that enable real-time evaluation and feedback among coworkers for improved work relationships.
SCORE
2.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 27%
Activity 44%
Freshness 8%