Dungeon explorers often task players with a heavy amount of hack'n'slash combat but Sir Questionnaire lets players approach each room and monster in a way that they see fit. Developed as a turn-based hack'n'slash this game doesn't force players into direct combat. Instead, as they enter a room they will be given the choice to leave or interact with whatever lies before them. Interacting can range from pure combat to having a simple talk, with both options affecting the greater course of the game.
As players progress through Sir Questionnaire they will grow more competent at dungeon exploring and will eventually be faced with increasingly difficult quests. These quests work to advance the story but also provide players with special rewards that aid in future endeavors.
Choice-Filled Dungeon Games
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