Nostalgic RPG Mobile Games

Jagex Announced that Classic RPG RuneScape is Coming to iOS and Android

Jagex, known for the nostalgic but immensely popular MMORPG RuneScape, announced that its cross-platform port would be coming to the Android and iOS app stores in summer 2021. Making the sentimental game new again, the RuneScape mobile game will feature an updated UI and redesigned control and combat features specifically optimized for mobile devices.

Like the computer version of RuneScape, the mobile version will be based on a free-to-play platform that includes paid subscriptions with extra game features like skills or quests. The RuneScape mobile game will also host cross-play functionality between versions and allow current RuneScape players to port over and continue their progress within the new version.

RuneScape for mobile devices is currently available for free pre-registration.

Image Credit: Jagex

Nostalgia Gaming
Opportunity to develop nostalgic games for mobile platforms to appeal to adults who grew up with classic console games.
Cross-platform Gaming
Opportunity to create games that can be played across multiple platforms to increase accessibility and reach a wider audience.
In-app Purchases
Opportunity to monetize free-to-play games with in-app purchases, allowing players to enhance their gaming experience for a fee.

Who This Affects Most

Gaming
Market opportunity for game developers to capitalize on nostalgia and cross-platform gameplay to create profitable mobile games.
Mobile App Development
Opportunity to develop mobile gaming apps with immersive gameplay, user-friendly interfaces, and cross-platform functionality.
Online Gaming Services
Opportunity to offer online gaming services with both free-to-play and subscription-based access, providing new avenues for revenue generation.
SCORE
1.5 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 6%
Activity 29%
Freshness 10%