Fast-Fashion eSports Apparel

Movistar Riders and Pull&Bear Team Up for a Collaborative Collection

eSports organization Movistar Riders -- with teams competing in Call of Duty, League of Legends and other popular titles -- has joined forces with Spanish fast-fashion brand Pull & Bear for a collaborative apparel line that is geared toward gamers. The apparel line is streetwear-themed, featuring logo-adorned hoodies and other casuals.

With the popularity of eSports at an all-time high among Gen-Z and Millennial consumers, brands in the fashion sector are partnering with gaming industry leaders to launch exclusive merchandise. The Movistar Riders and Pull & Bear apparel range is all about comfort without skipping out on fun design elements like both brands' logos featured throughout.

The collaboration includes pieces priced from 12.99€ to 25.99€, making it accessible for gamers seeking affordable, licensed merchandise.

Image Credit: Movistar Riders

Fashion-gaming Collaborations
The demand for exclusive merchandise from gaming industry leaders is driving fashion brands to collaborate and launch special collections.
Streetwear-themed Apparel
Fashion brands are designing apparel lines with streetwear aesthetics to cater to the preferences of Gen Z and Millennial gamers.
Affordable Licensed Merchandise
Brands are creating affordable merchandise options to cater to gamers who seek licensed products without breaking the bank.

Where This Applies

Fashion
Fashion brands are partnering with gaming industry leaders to capitalize on the growing demand for gaming-themed apparel.
Gaming
The gaming industry is collaborating with fashion brands to offer exclusive merchandise options to gamers and expand their market reach.
Retail
Retailers are capitalizing on the trend of fashion-gaming collaborations to attract and engage with Gen Z and Millennial consumers.
SCORE
5.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 63%
Activity 89%
Freshness 8%