Homo Machina Turns the Human Body into a Puzzle with Fritz Khan's Artwork
Justin Lam — June 5, 2018 — Tech
References: homomachina.arte & indiegames
The Homo Machina game takes influence from a plethora of puzzle games but it manages to separate itself from the rest with its unique setting that incorporates elements of the human body. Inspired by the artwork of Fritz Khan, this game turns the human body into a 1920s-style factory and tasks the player with solving various puzzles. The puzzles are focused on the daily operations of the body and include anything from opening the eyes in the morning to listening to music. Players will have to help the human machine succeed in these tasks and being unable to do so will generally result in catastrophic failure.
A big part of the Homo Machina game lies in its unique art style, as the puzzles are masterfully blended with the game's art and music. The aim of these elements is to create a cheerful and light experience while also showcasing the works of a famous artist.
A big part of the Homo Machina game lies in its unique art style, as the puzzles are masterfully blended with the game's art and music. The aim of these elements is to create a cheerful and light experience while also showcasing the works of a famous artist.
1.9
Score
Popularity
Activity
Freshness