When Dieter Kirsch's son Jordi (who suffers from cystic fibrosis) didn't do his breathing exercises regularly, Kirsch didn't despair and instead gamified the breathing exercises to encourage his son to do his exercises.
Despite not being a doctor or indeed a video game professoinal, Kirsch came up with a system that connected his son's nebulizer to a video game responding to his use of the nebulizer. In one game, Jordi can control a hot air balloon with his inhalation and exhalation. In other, he can use his breathing to control an astronaut while avoiding asteroids.
The device, dubbed the 'Jordi-stick', gamified Jordi's breathing therapy so effectively that it is hoped that the contraption will eventually be brought to market.
This innovation shows how gamification can be used for good, and could spawn a whole glut of gamified contraptions that encourage children to take care of their health.