Stimulating Child Play Apps

The Lovevery App Helps Parents Use Play to Aid Their Kids' Development

Lovevery has already made a name for itself by helping parents to tap into the power of play to add their child's development through subscription play kits, but the company is now looking to take its appear into the mobile realm with the introduction of an innovative new child play app to give parents further ideas and inspiration.

The app, which is available for use to Lovevery subscribers, gives parents access to a broad plethora of tips, research articles, expert analyses, stories and ideas, all of which are geared toward helping them use research-informed play and activities to stimulate the development of infants aged up to a year old.

Well and truly designed to complement the Lovevery play kit subscriptions, this child play app espouses the power of mobile platforms to aid child development.

Image Credit: Lovevery

Mobile Child Play Apps
There is a disruption opportunity for companies to develop child play apps that utilize research-informed play and activities to stimulate development in young children.
Subscription Play Services
Companies can take inspiration from Lovevery's subscription play kit service to offer parents a regular supply of play tools and innovative child development concepts.
Expert-led Parenting Guides
A disruptive innovation opportunity can be found in offering expert-led parenting guides that offer research-informed play and activity ideas to help stimulate infant development.

Sectors Adopting This

Childcare
The childcare industry can utilize mobile child play apps to help parents stimulate child development in its earliest stages.
Educational Technology
Companies in the educational technology field can expand into subscription play services to offer parents innovative child development tools and concepts.
Parenting
Businesses in the parenting sector can develop expert-led guides, based on research-informed play and activities, to help new parents understand the importance of infant development through play.
SCORE
2.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 26%
Activity 43%
Freshness 11%