Experiential Luggage Events

The BÉIS Bloomingdale’s Takeover Featured a Human Claw Machine

The BÉIS Bloomingdale’s takeover brought an immersive retail experience to Westfield Century City in Los Angeles, redefining traditional shopping with an interactive activation.

As part of its commitment to consumer engagement, BÉIS introduced a large-scale human claw machine, allowing participants to be safely harnessed and lowered into a pit filled with exclusive BÉIS products. Attendees had the opportunity to collect sought-after items, including the highly anticipated return of the 'Berry Collection' in new styles, along with branded merchandise.

The takeover drew an enthusiastic crowd, with eager participants vying for a chance to engage in the experience, and
beyond offering prizes, the activation highlighted BÉIS’s dedication to creating community-driven experiences. Moreover, the large-scale installation captivated onlookers and reinforced the brand’s reputation for innovative retail engagement. By merging entertainment with shopping, BÉIS transformed the in-store experience into a dynamic and memorable event for consumers.

Image Credit: Daniel Yoon

Interactive Retail Experiences
Brands are integrating entertainment elements like human claw machines into their retail environments to create engaging and memorable shopping experiences.
Community-driven Brand Engagement
Leveraging events that focus on community interaction, businesses are fostering stronger connections with consumers through shared, immersive experiences.
Large-scale Retail Activations
Retailers are investing in grand-scale activations that attract attention and enhance customer engagement by transforming traditional retail spaces into interactive destinations.

Where This Applies

Retail
The retail sector is experiencing a shift as brands incorporate experiential elements into physical locations, aiming to increase foot traffic and deepen consumer loyalty.
Event Planning
Innovative event planning firms are finding new opportunities in designing unique, large-scale activations that merge retail with entertainment.
Consumer Goods
Consumer goods companies are collaborating with retailers to showcase product lines in immersive settings, enhancing brand visibility and consumer interaction.
SCORE
8.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 99%
Activity 99%
Freshness 43%