Itty-Bitty City Cars

The Futuristic Way-V Promises a Different Driving Experience

Brazilian designer Diogo Uzêda’s futuristic Way-V electric car is designed to give a different driving experience. The external layer consists of flexible polymer and touts characteristics like auto-regeneration, water repelling and impermeability. The internal layer of the car is also capable of changing its optical characteristics according to the needs of the users.

Way-V also features a computer with nano-composite touch-sensitive polymer, which informs and guides the driver and serves as a normal home PC to store files or images.

Flexible Polymer Technology
The Way-V electric car's use of flexible polymer for its external layer opens up opportunities for other industries to explore innovative materials that offer auto-regeneration, water repelling, and impermeability.
Adaptive Optical Technology
The Way-V electric car's ability to change its optical characteristics presents disruptive innovation opportunities for industries that can benefit from adaptive optics, such as entertainment, gaming, and augmented reality.
Nano-composite Touch-sensitive Polymer
The Way-V electric car's computer with nano-composite touch-sensitive polymer technology paves the way for advancements in touch-sensitive interfaces in industries like consumer electronics and smart devices.

Who This Affects Most

Automotive
The Way-V electric car's innovative features and materials offer opportunities for disruptive innovation in the automotive industry, such as creating more customizable and adaptable vehicles.
Entertainment
The Way-V electric car's adaptive optical technology can revolutionize the entertainment industry by providing immersive experiences and interactive visuals in movies, theme parks, and virtual reality.
Consumer Electronics
The Way-V electric car's nano-composite touch-sensitive polymer technology can inspire advancements in touch-sensitive interfaces for consumer electronics, including smartphones, tablets, and wearable devices.
SCORE
3.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 52%
Activity 33%
Freshness 8%

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