Interactive Merchandising

The Post-Recession Luxottica Group's Eye Hub Store

The Italy-based Luxottica Group, a premium eyewear manufacturer and distribution company, is in the midst of experimenting with merchandising tactics with the opening of its 'Eye Hub' store in Australia, drawing from all the bigwigs in advertising, including Apple and the Walt Disney Company.

The Luxottica Group is trying to make glasses shopping more of a lavish event. The 16,000-square-foot 'Eye Hub' has a load of cool features: it's shaped like an eyeball, has treadmills for sport sunglasses testing, and even has touchscreen cameras so you can try out a bold new look. Now that's shopping!

Interactive Retail
Leveraging interactive technology in retail spaces to enhance customer engagement and shopping experience.
Experiential Merchandising
Creating immersive and memorable shopping experiences through innovative store designs and interactive features.
Digital Try-on
Utilizing virtual or augmented reality technologies to enable customers to digitally try on products before purchasing.

Industries Being Reshaped

Eyewear
Integrating interactive elements into eyewear retail to revolutionize the way customers select and purchase glasses.
Retail Design
Incorporating interactive technologies and experiential elements in retail design to attract customers and drive sales.
Advertising
Exploring advertising partnerships and collaborations to enhance brand experiences in interactive retail spaces.
SCORE
4.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 61%
Activity 77%
Freshness 8%

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