Fetching Physiognomic Furnishings

The Mostros Collection Features Delightful Faces in its Drawers

Even pieces of furniture can become toys, as the Mostros collection demonstrates. The set of dressers, bedside tables, cabinets, consoles and armoires has been treated to just slight adaptations to the basic practical forms in order to animate the objects playfully.

The top cabinet or drawer of every piece was cut with tiny protrusions on either side that look like either ears or antennae. A pair of holes in the same compartment come to represent eyes, doubling as handles to access the storage space inside. The lacquered MDF of the 'Monsters' has been treated to a teal green, brown or gray color so that it might be likened to an alien or an earthly animal. The Mostros collection characters are given mouths in the form of cubbies and lower drawers.

Furnishings as Playthings
The trend in incorporating playfulness in furniture design.
Anthropomorphic Design
The trend in creating furniture pieces with facial features.
Unconventional Storage Solutions
The trend in using creative design elements to create storage compartments.

Who This Affects Most

Furniture
The furniture industry can innovate by incorporating unconventional design elements into their products.
Toy
The toy industry can innovate by exploring the concept of furniture as playthings.
Interior Design
The interior design industry can innovate by incorporating anthropomorphic furniture pieces as accent elements in home design.
SCORE
4.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America
GENERATION
  • Millennial
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
POPULARITY
Popularity 82%
Activity 29%
Freshness 8%