Real-Life Video Games

Andrew Sztein Reveals Waterloo Labs’ Recreation of Mario Kart in Real

Mario Kart in real life is a dream come true for many Nintendo fans. The guys at Waterloo Labs stopped wishing and made it a reality with the help of a Wi-Fi network and a complex RFID system.

Each go-kart, fitted with its own unique RFID chip, can signal to the other go-karts as to what weapons are used and what sorts of power-up effects should follow after picking up an item (e.g. sudden braking or full throttle ability).

The result is pure awesomeness, and Andrew Sztein, a fellow Trend Hunter, is a fan. Andrew is a gamer at heart. From the old-school days of NES to the new-school era of the PS3, Andrew has played them all. Come join him as he shares his thoughts on real-life video games, what inspires him and what he does to simply kick back and unwind. Hint: it involves beer and hockey.

Real-life Video Games
Creating real-life versions of popular video games provides a new and immersive experience for gamers.
RFID Technology Integration
Implementing RFID technology in recreational activities opens up possibilities for interactive and customizable experiences.
Gaming-inspired Experiential Marketing
Utilizing real-life video game recreations as a marketing tool can generate excitement and engagement with consumers.

Sectors Adopting This

Entertainment
The entertainment industry can explore new avenues for immersive experiences and attract a wider audience through real-life video games.
Technology
The integration of RFID technology in recreational activities presents opportunities for innovation and growth in the technology industry.
Marketing
Experiential marketing campaigns that incorporate gaming elements can create buzz and drive consumer engagement in the marketing industry.
SCORE
5.4 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 77%
Activity 77%
Freshness 8%