Ductile Elastic Touchscreens

Obake is an Elastic Touchscreen That Can Be Stretched and Pinched

Designed by Dhairya Dand and Rob Hemsley, Obake is an exciting new elastic touchscreen technology that is already fueling the creative engines of engineers and entrepreneurs all around the world.

Once produced, users are going to be able to poke, pinch stretch and mold the the screen into a number of ways. The technology is especially exciting for the design field as it will let them see their virtual creations in 3D immediately.

In order for the creation to not become overwhelming for commercial use, Obake has been designed to make use of and enhance the gestures people are already familiar with such as poking and stretching in relation to tapping and zooming.

This elastic touchscreen turns the virtual 3D realm into reality and opens up a world of opportunities.

Elastic Touchscreen Technology
The development of elastic touchscreen technology presents disruptive innovation opportunities for the design industry by allowing users to interact with virtual creations in 3D.
Gesture-based User Interfaces
The integration of familiar gestures, such as poking and stretching, into touchscreen technology offers disruptive innovation opportunities for the commercial use of elastic touchscreens.
Real-time 3D Visualization
The ability of elastic touchscreens to instantly display virtual creations in 3D opens up a world of disruptive innovation opportunities in the design field.

Where This Applies

Technology
The development of elastic touchscreen technology has the potential to disrupt the technology industry by revolutionizing user interfaces and creating new possibilities for interaction.
Design
The integration of elastic touchscreens into the design industry can lead to disruptive innovations in the visualization of virtual creations and enhance the creative process.
Engineering
Elastic touchscreen technology offers disruptive innovation opportunities for engineers to develop new applications and devices that can be manipulated and interacted with in novel ways.
SCORE
1.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 4%
Activity 25%
Freshness 8%

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