3D Face Carpets

Brian Frandsen 'Face to Face' is a Texturized Portrait

The Brian Frandsen Face to Face portrait recreates the designer's face in 3D carpet format. The project was part of The Tube at I Saloni showing at Milan Design Week. Put together by the Kolding School of Design to showcase the artistic work of students that still have "commercial potential," the project was created by Frandsen and Danish flooring manufacturer ege Carpet.

After scanning and printing the pattern, the artists used 920 m2 of carpet and stacked them, layer by layer, until all 250 pieces were assembled for Frandsen's self-construction. The stack of layers makes Frandsen's face resemble a 3D topographical map. Yet, this time the location is a human face. The face appears slightly sinister in this format; the unconventional use of carpet textile is intriguingly artistic.

3D Printing in Art
The Brian Frandsen 'Face to Face' project showcases the potential for 3D printing technology in creating unique and textured portraits.
Textile Innovation
The unconventional use of carpet textile in the 'Face to Face' project demonstrates opportunities for innovative applications of textiles in art and design.
Layered Artwork
The layering technique used in constructing the 3D face carpet presents a disruptive innovation opportunity for artists to create visually stunning and tactile artworks.

Industries Being Reshaped

Art and Design
The 'Face to Face' project highlights the potential for innovative and boundary-pushing artwork in the art and design industry.
Textile Manufacturing
The 'Face to Face' project opens up possibilities for textile manufacturers to explore new markets and applications by creating unique and textured carpets.
3D Printing
The use of 3D printing technology in creating the 3D face carpet suggests disruptive opportunities in the 3D printing industry for artistic and customized creations.
SCORE
3.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 45%
Activity 41%
Freshness 8%

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