Food as Furniture

Shopping Centre Play Area

This photograph of the play area in Cheery Creek Shopping Centre, Denver, US shows furniture inspired by different types of foods, particularly those you'd expect to see on a breakfast menu. When you can play around with giant rashers of bacon, or lounge on fried eggs, who would want to go shopping?

Implications - Though most people spent their childhood hearing how bad playing with their food was, today's society embraces edible play. Ultimately, today's pleasure-obsessed consumers are looking to enjoy eating as a gratifying experience instead of something that is a simple necessity to survival. Thus, the food and design industries are slowly combining, with food used as an aesthetic style.

Edible Play
Opportunities for creating interactive food experiences that combine play and consumption.
Food-inspired Design
Using food as a source of inspiration for innovative and visually appealing designs.
Pleasure-driven Consumption
Meeting consumer demand for enjoyable and gratifying dining experiences.

Who This Affects Most

Food and Beverage
Exploring new ways to engage consumers through interactive and visually appealing culinary experiences.
Interior Design
Incorporating food-inspired designs into furniture and decor to create unique and playful spaces.
Retail and Shopping Centers
Integrating food-themed play areas and immersive experiences to attract and retain customers in the competitive retail landscape.
SCORE
1.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 2%
Activity 22%
Freshness 8%

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