Coat-Controlled Phones

'Assembly' by Lorea Sinclaire Uses Bodily Gestures to Interact with Mobiles

'Assembly' by Lorea Sinclaire is the latest thing in wearable tech. This research project by the Emily Carr University student explores the use of bodily gestures in the control of mobile phones. It uses BUI (Body User Interface) to control functions such as calling your friend or providing your location.

Comprising a coat made with an interwoven mechanism of electronic modules, 'Assembly' by Lorea Sinclaire rests on certain actions that act as signals. For instance, buttoning the coat sends out a signal of your location, says FashioningTech, while you can call a friend by simply stroking the coat's hemline. In case of emergencies, all you have to do is hug yourself and swipe your arms to call for help. The modules are removable, meaning the garment can be washed without damaging the circuits.

Wearable Gestures
Using bodily gestures to control wearable technology offers opportunities for disruptive innovation in the wearable tech industry.
Body User Interface
The use of body gestures for controlling devices represents a novel approach to user interfaces, opening opportunities for innovation in the field of Human-Computer Interaction.
Smart Clothing
Electronic modules embedded in clothing, as explored in 'Assembly', provide a potentially disruptive innovation in the fashion industry, with applications in health monitoring and fitness tracking.

Where This Applies

Wearable Technology
'Assembly' highlights the potential of using body gestures for controlling wearable devices, creating opportunities for innovative new products in the wearable tech industry.
Human-computer Interaction
The concept behind BUI technology explored in 'Assembly' has implications beyond wearables, suggesting new directions for innovation in HCI interfaces.
Fashion Industry
Smart clothing technology, exemplified by 'Assembly', represents an emerging area of innovation that could transform how we think about fashion and clothing design.
SCORE
1.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 24%
Activity 26%
Freshness 8%

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