Superconductor Skateboards

Parisian Students Show Off the MagSurf, the World's First Hoverboard

Though my faith has certainly been tested in recent weeks, the announcement of the MagSurf has revitalized my zealous devotion to scientists, engineers and anyone else who invents logic-defying gadgets like this.

Who knew that the year which Back to the Future 2 was set in would coincidentally be the same year the hoverboard was invented? The scriptwriters, that's who! Harnessing the power of quantum levitation, students of the University of Paris at Diderot have turned a chemically inactive wafer into a fully functional hoverboard by adding some superconductors and a bucketful of liquid nitrogen. Though it can only travel on a predetermined course, the hoverboard is capable of deftly gliding above the air due to 'flux tubes' that maintain a barely neutral magnetic field. Just don't try kick-flipping the board -- you might get a face full of freezing ice!

Quantum Levitation
Disruptive innovation opportunity: Develop applications for quantum levitation technology in transportation and sports industries.
Superconductor Materials
Disruptive innovation opportunity: Explore new applications for superconductor materials in various industries, such as energy and medical devices.
Magnetic Field Control
Disruptive innovation opportunity: Develop technologies for precise control of magnetic fields for applications in transportation, levitation, and robotics.

Industries Being Reshaped

Transportation
Disruptive innovation opportunity: Create hoverboard-like transportation devices using quantum levitation and magnetic field control technologies.
Sports
Disruptive innovation opportunity: Revolutionize sports equipment by incorporating superconductor materials for enhanced performance and novel functionalities.
Energy
Disruptive innovation opportunity: Apply superconductor materials in renewable energy systems to improve efficiency and reduce energy loss.
SCORE
4.0 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 29%
Activity 82%
Freshness 8%

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