Rolling Robot Takes The Tunes With You, Thanks To The Ipod

The new Japanese robot Miuro turns an iPod music player into a dancing boombox-on-wheels.

The 14-inch-long machine from ZMP Inc. blares music as it rolls and twists from room to room. The robot, which looks like a ball popping out of an egg, has a speaker system from Kenwood Corp.

Apple Computer Inc.'s iPod player locks into the top of the robot, which comes in white, black, yellow or red.

The $930 Miuro -- short for "music innovation based on utility robot technology" -- responds to a handheld remote control. It receives wireless signals from a PC to play music from iTunes and other programs.

At a demonstration in Tokyo, the 11-pound Miuro did a preprogrammed vacuum-cleaner-like dance, rolling about and pivoting to music.

"This is a robot version of music-on-the-move that's so popular," said Miuro designer Shinichi Hara, who also creates album jackets for Japanese pop stars.

"I designed it to have a gentle look because it becomes a part of everyday life by integrating robotics and music," Hara said.

Robotics in Entertainment
The Miuro robot demonstrates the potential for robots to enhance entertainment experiences by combining music and motion.
Wireless Music Streaming
The Miuro robot showcases the convenience and versatility of wirelessly streaming music from devices like iPods and PCs.
Integration of Robotics and Everyday Life
The Miuro robot highlights the integration of robotics and music into everyday life, opening up opportunities for personalized and interactive experiences.

Sectors Adopting This

Consumer Electronics
The consumer electronics industry can explore the development of more innovative and interactive devices that combine music and robotics.
Entertainment
The entertainment industry can utilize robotics to create immersive experiences where robots become interactive companions that enhance the enjoyment of music.
Home Automation
The home automation industry can leverage the integration of robotics and music to develop smart systems that provide personalized and intelligent music streaming throughout homes.
SCORE
2.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 66%
Activity 13%
Freshness 8%

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